1 / 3Built interface — Dealer shop
Overview
Laundering & Black Market treats dirty money as a separate economy rather than a number that quietly becomes clean cash. Dirty money is an item with a serial batch, laundering fronts turn it into clean money for a cut over time, and every conversion leaves a record. The resource is built for servers where police investigate rather than just arrest, so the trail is as much a part of the product as the market.
Fronts are configurable businesses, a car wash, a laundrette, a club, each with a cut, a throughput per hour and a risk value that decides how likely a run is to trip a police signal. The black market dealer moves between locations on a rotation and sells from a stock list you set, with prices that drift with demand. The fence buys stolen goods at a rate tied to how hot the item is, and a crypto wallet lets players hold value that is harder to seize but can crash.
The finance trail is the investigator side. Every laundering run, fence sale and wallet transfer writes an entry with the batch, the amounts and the parties, and a police-facing NUI lets an officer with the right job pull the trail for a batch or a player and export it as evidence. Framework bridges cover ESX, QBCore and Qbox, with inventory items through ox_inventory or qb-inventory, and the resource is revised as artifacts and frameworks change.
What you get
- Dirty money as a batched item with serials so a wad can be traced
- Laundering fronts with configurable cut, throughput per hour and risk
- Rotating black market dealer with a stock list and drifting prices
- Fence for stolen goods with rates tied to how hot an item is
- Police signal chance per run, with a dispatch export for your alerts resource
- Crypto wallet with a moving rate, transfers and seizure rules
- Finance trail NUI for investigators with export as an evidence file
- Framework bridges for ESX, QBCore and Qbox with ox_inventory or qb-inventory
Eligible resources
The plan covers these resource types. Individual resources are listed in your Gaming Library as they publish.
- Laundering fronts
- Dealer rotation
- Fence system
- Crypto wallet
- Finance trail
- Dirty money items
Features
- Money with a serial
- Dirty cash is issued in batches with serials, so a laundered wad can be traced back to the job that produced it.
- Risk you can tune
- Each front carries its own cut, throughput and signal chance, so a quiet laundrette and a busy club behave differently.
- A trail for police
- Every conversion, sale and transfer is logged, and investigators pull the record by batch or player from an in-game panel.
Compatibility and requirements
Works with
- ESX, QBCore or Qbox, detected at resource start
- ox_inventory or qb-inventory for items
- oxmysql for the finance trail and wallet balances
- ox_lib for target zones, menus and notifications
You need
- A FiveM server you control
- MySQL database reachable through oxmysql
- A police job that can be granted access to the finance trail
Updates and content cadence
- The full economy, dealer, fence, wallet and trail from your first day
- Compatibility revisions as FiveM artifacts, the frameworks and inventories change
- Balance and rule additions published as they are written
License
- Licensed for one server network you own or operate.
- You may edit, re-texture and configure resources for that network.
- Reselling, sharing or re-uploading the files is not permitted.
Installation
- 1Download Laundering & Black Market from your Gaming Library.
- 2Place the resource in your server's resources directory and run the bundled SQL.
- 3Copy the item definitions into your inventory's items file and add the icons.
- 4Set fronts, dealer locations, fence rates and the police job in config.lua.
- 5Add the ensure line to server.cfg after ox_lib and your inventory, then restart.
If you cancel
- Access and updates continue until the end of the period you paid for.
- The licence to run the resource ends with the subscription.
- Remove the resource from live servers once access ends.
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