Learning path · Beginner · 6h
Interface design that people can use
From a job to be done to a tested interface: structure, hierarchy, states, copy and a usability test.
- design
- learning-path
Inside this learning path
- Design interfaces that guide people to their goal, with clear hierarchy, complete states and words that help.
- Skills: Defining the job and the primary action, Visual hierarchy and layout, Designing every state, Interface copy, Running a usability test
- Time
- 6h
The full learning path opens with a membership that covers UI/UX.
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Sign inModules
- 01Module 1: Structure and hierarchy
Module · 50 min · Deciding what a screen is for before deciding what it looks like, then making the important thing visibly important.
- 02Module 2: States, words and testing
Module · 1h 15m · Designing what happens when there is nothing, when it is loading, when it fails; the copy that guides; and testing with real people.

