1 / 3Built interface — resource profile
Overview
Performance & Optimisation Kit is a diagnosis rather than a promise. A profiling resource records per-resource tick time and memory across a real populated session and ranks what is costing you frames. A stream memory budget sheet sets a limit per asset type and lists the assets over it. Tuned server.cfg, onesync and convar presets come with each setting explained, alongside entity, prop and vehicle cleanup thresholds.
It is for the owner who has been told the server 'feels laggy' and has no way to find out which resource is responsible. The profile names them in order with a number beside each, so the next hour is spent on the right file. There is a client-side settings guide for players on weaker machines, and a before-and-after report template that puts the config diff next to the measurement — the document you show staff, a developer or a hosting provider when you want the argument to end.
Revised presets are published as FiveM releases change performance behaviour, while you are subscribed. If you cancel, updates stop and the licence to run the profiling resource and use the presets ends with the period you have paid for.
What you get
- Profiling resource that records per-resource tick time and memory over a real session
- Stream memory budget sheet with a limit per asset type and the offenders ranked
- Tuned server.cfg, onesync and convar presets with each setting explained
- Entity, prop and vehicle cleanup configuration with safe thresholds
- Client-side settings guide for players on weaker machines
- A before-and-after report template with the config diff beside each change
- Revised presets as FiveM releases change performance behaviour
Eligible resources
The plan covers these resource types. Individual resources are listed in your Gaming Library as they publish.
- Profiling tools
- Server configuration presets
- Stream memory budgets
- Cleanup configuration
- Reporting templates
Features
- Measured, not guessed
- The profiler records tick time and memory per resource over a populated session and ranks them.
- Budgets per asset type
- Stream memory is split by asset type against a set limit, so the overspend has a name.
- A report to show
- The template pairs each config change with the measurement taken before and after it.
Compatibility and requirements
Works with
- FiveM, current recommended server artifacts
- Standalone — no framework required
- OneSync Infinity
- txAdmin for applying and reverting configs
You need
- A FiveM server you own or operate
- Console or txAdmin access to edit server.cfg
- A populated session to profile against
Updates and content cadence
- The full kit from your first day
- Revised presets as FiveM releases change
- New checks added to the profiling resource
License
- Licensed for one server network you own or operate.
- You may edit, re-texture and configure resources for that network.
- Reselling, sharing or re-uploading the files is not permitted.
- The kit is licensed while your subscription is active.
Installation
- 1Download the kit from your Gaming Library.
- 2Place the profiling resource in your server's resources directory.
- 3Add `ensure <resource-name>` to server.cfg, restart, and record a busy session.
- 4Apply the presets on staging, record again, and fill in the before-and-after report.
If you cancel
- Access and updates continue until the end of the period you paid for.
- The licence to run the profiling resource and use the presets ends with the subscription.
- Remove the profiling resource from live servers once access ends. Reports you produced stay yours.
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Performance & Optimisation Kit

